05:35 PM - 06:00 PM
The OpenXR standard, from the Khronos Group, is a royalty-free open standard that enables application developers to program to a single, common, high-performance API which supports a number of different AR and VR platforms. Containing everything an application needs to drive XR devices in a system, OpenXR helps applications run on a multitude of platforms, allowing hardware manufacturers to gain access to a broader range of pre-existing content. In this session Brent Insko, Lead XR Architect for Intel and OpenXR Working Group Chair will be joined by Lisa Watts, VP Product Marketing & Developer Programs for Magic Leap to discuss the benefit of cross-platform development with OpenXR.
Lisa will present typical myth busters about developing on an OpenXR platform and Brent will share recent industry developments for the open standard, explain how XR developers can integrate OpenXR into their workflows, with updates about expanded augmented reality support that is under development for OpenXR. Together, these two speakers will highlight the role OpenXR plays in getting gaming, entertainment and enterprise XR developers to a common ground. Developers will leave with a fresh understanding of how to leverage OpenXR to create cross-platform XR experiences and expand the open metaverse.