Introduction to MRTK and HoloLens 2 Development
How to utilize the magic of head-mounted AR and hand-tracked user interfaces via the Hololens 2 to place holograms in physical space and store/retrieve their locations from the Azure World Anchors service.
Become familiar with the mixed reality toolkit (MRTK), design fundamentals and core workflows for this flagship device.
How to create a magical window that looks out onto any location in the world, as well as an application that transforms any room into a virtual jungle full of plants, animals and adventure.
Insider tips that Circuit Stream uses to build applications for mass deployment for Fortune 500 companies with thousands of employees
How to set up a basic MRTK project and deploy an executable to a Hololens 2
How to implement standard MRTK UI controls and spatial mesh visualization
Best practices behind MRTK visual style and UX behaviors
The relationship between virtual and physical coordinate spaces
How to create custom holograms that are anchored to the user or the physical space, then connect to the Azure World Anchors service and retrieve anchor data at a given location
How to display holograms at appropriate locations based on data from the Azure World Anchors Service
Hand tracking basics: understanding the basis of hand interfaces; crafting interactions with direct manipulation, hand rays and more
Taught by the XR education experts at Circuit Stream, plus renowned guest speakers
Network of AWE’s experts and actionable resources to get started on your Hololens 2 Development journey
Courtesy of our data partner ARtillery Intelligence, class members get a free two-week subscription to ARtillery Pro ($1,200 annual value). You will receive curated content specifically geared towards your course and also have access to their entire knowledge vault packed with data and spatial insights to support your continuing education.
Independent developers and studios specializing in crafting XR training solutions