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Map the Planet! Gamifying Niantic Lightship ARDK’s Real-Time Mapping and Meshing

Description

Ingress is the first AR game Niantic produced prior to becoming an independent company, and it continues today with a thriving community of players around the world. It also has always been a place where Niantic developers, producers and engineers pioneer new technologies and game mechanics to advance the story and engage players. Ingress producer Brian Rose and AR software engineer Anthony Maes will share how the team is using the Niantic Lightship ARDK for real-time mapping and meshing combined with in-game incentives to crowdsource millions of AR scans, and push the boundaries of what’s possible in this battle between the Enlightened and the Resistance.

Speakers

Software Engineer , Niantic, Inc.
Ingress Producer , Niantic, Inc.

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