After completing game design studies at LISAA (Paris) in 2004, Antoine became a 3D artist in a design agency. Quickly after, Antoine launched his own gaming company (AD-Invaders), then his second (Serious Factory). Over the past decade, Antoine advised industry key accounts such as Renault, Peugeot, EDF, Total, Airbus, Toyota, etc. in their innovation developments with training, marketing and awareness. He provided organizations with technical solutions directly inspired by video game engineering and design. In 2017, Antoine joined Asobo Studio – pioneer in HoloLens technology - as a producer where he developed the XR dedicated division.