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The Convergence of Volumetric Capture and AR

Jun 3

09:00 AM - 09:55 AM

Description

At the heart of every successful Augmented Reality(AR) experience, is solid storytelling that leaves the user with an emotional connection to the brand. Consumer demand for a personalized experience and emotional realism to content has been a major driver for AR experiences. However, capturing lifelike, digital recreations was limited. Volcap enables AR to break free from the frame and into fully immersive worlds, creating authentic, realistic experiences for the user across multiple verticals including entertainment, sports, training, enterprise, gaming, and more. How do you tell your brand story in AR using VolCap? Join our panel as they discuss how AR has taken the reins using VolCap to create personalized experiences for consumers, while providing brands with the ultimate immersion.

Speakers

CEO and Founder , MVP Interactive
XR Partnerships, Product Innovation , Verizon
CEO , Metastage

Related Sessions

Jun 19

11:00 AM - 12:00 PM

Description

Applications blending digital content with the real world are reshaping industries. From digital twins in manufacturing and environmental monitoring to 3D overlays in technical services and healthcare, to virtual try-on in retail, the scope is expansive. However, these applications impose intricate requirements on 3D content creators. Today’s applications demand that 3D assets be both re-usable and easy to integrate into complex, interactive scenes. This means creators must define not just their appearance, but physical properties that allow them to realistically affect and be affected by their environments. At the same time, these assets must be lightweight for web-based transmission, ensure real-time interaction without lag, and display consistently across various platforms and devices.

In this panel, experts from the Khronos 3D Formats Working Group will address the challenges of crafting 3D content for spatial computing, focusing on innovations in interactivity and physics for standards-based 3D assets. The panel will delve into open-standard approaches to these challenges, highlighting how collaborative development efforts are paving the way for more immersive, responsive, and versatile applications.

Speakers

AR Tech lead , Meta
Software Engineer , Adobe
President , Daly Realism
Jun 19

12:10 PM - 12:45 PM

Description

Between imposter syndrome, new headsets, discontinued headsets, and a slew of technical challenges, three XR artists share how they navigate through a sea of constant change and uncertainty. What drives them to create is staying grounded in their WHYs: their passion for storytelling, sharing with others, and love for their communities. Join Lafiya Watson Ramirez, Kevin Ang, and Estella Tse to learn about their wins and failures and how they each harness their authentic creative voices for XR.

Speakers

XR Creative Director and Artist , Estella Tse, LLC
VR Artist , Bingko
Multidisciplinary Artist , Bad Chick Studios
Jun 19

12:50 PM - 01:15 PM

Description

In “Augmenting Artfully”, Alexis Zerafa (AR Artist & Creative Technologist, The Mill) and Helena Dong (Senior Art Director, BUCK) teach us how to approach AR and spatial experiences through a lens of visual finesse. This session delves into the nuanced creative process, while highlighting design tactics in service of storytelling and optimization, ultimately advocating for a broader artistic perspective and cohesive vision that befits the development agenda.

Speakers

AR Artist and Creative Technologist , The Mill
Senior Art Director , BUCK
Jun 19

02:40 PM - 03:00 PM

Description

Coming Soon!

Speakers

XR Designer, Author , Consultant