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Designing & Developing for DEI + Accessibility

Jun 2

02:30 PM - 03:20 PM

Description

As designers and developers build AR and VR hardware, applications and content, how can they make sure they are inclusively designed so that everyone - including those who identify as people with disabilities - can access, enjoy and benefit from them? How can AR and VR designers and developers leverage inclusive design and development practices to consider many aspects of human diversity such as ability, language, culture, gender, and age? What are some of the broader benefits of designing more accessible AR and VR such as broader usability for people with temporary impairments or people in different environments and use cases. In this session, panelists will explore these and other topics related to XR Accessibility as well as share a variety of practical community XR accessibility design and development resources.

Speakers

Coordination & Engagement Team Lead , XR Access
Co-Director, Partnership on Employment & Accessible Technology (PEAT) , PEAT
UX Mentor at Springboard and White House Presidential Innovation Fellow , Springboard
CEO , Moonbeam
VP Research and Best Practices , XR Association

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