Welcome back to AWE Talks, our series that revisits the most engaging content from AWE’s catalog of conference sessions.
This week, we turn attention from AWE's large events to a recent AWE Nite SF. Niantic's Tom Emrich and WXR Fund's Amy LaMeyer carried on their annual tradition of looking at the lessons from the past year and projecting outcomes of the next.
See the summarized takeaways below, along with the full session video. Stay tuned for more video highlights each week and check out the full library on awe.live
and AWE’s YouTube Channel
– 2022 was defined by metaverse mania, which had its ups and downs
– The year ended on a down note as AltspaceVR was sunsetted.
– Regardless, the metaverse still holds ample promise as a long-term thing.
– That promise can be best realized if it's fully understood as a tech stack.
– The metaverse isn't a monolith but a convergence of several technologies.
– These moving parts include blockchain, web3, AR, VR, and AI.
– Speaking of AI, it's all the rage these days, given generative and conversational AI.
– AI will continue to converge with XR in including supporting 3D content creation.
– AI could also replace the m-word as the hot topic on everyone's minds in 2023.
– Meanwhile, a downturn will force attention to near-term solutions and revenue.
– This means less daydreaming about metaverse endpoints; more developing building blocks.
– For example, hardware continues to evolve, including headsets with passthrough AR.
– These headsets, like Quest Pro and VIVE XR Elite, will be a bridge to AR glasses.
– And they broaden the appeal of VR glasses with more comfort and use cases.
– Mixed reality use cases will also open up larger addressable markets for headsets.
– Altogether, a convergence of AR and VR will reenergize the XR industry in 2023. For more color from Emrich and LaMeyer, check out the full session below.