5 Jan 2024 | Mike Boland
AWE Talks: Bringing High-End Immersion to Web XR
AWE EU 2023

Welcome back to AWE Talks, our series that revisits the most engaging content from AWE’s catalog of conference sessions. Now that AWE EU 2023 has concluded, we have a fresh batch of sessions to dive into. 

This week, we examine the evolution of web XR. It has always offered advantages in cross-platform support and accessibility but fell behind installed apps in functionality. But that's beginning to change. Wonderland shows us how.

See the summarized takeaways below, along with the full session video. Stay tuned for more video highlights each week and check out the full library on awe.live and AWE’s YouTube Channel.

Speakers
Jonathan Hale,
CEO/CTO, Wonderland
Timmy Kokke, Sr. Web XR Solutions Architect, Wonderland

Key Takeaways
– Web XR's benefits have been fairly well established by now. 
– For those unfamiliar, they include compatibility, accessibility, and scalability.
  – Compatibility: ability to operate across most devices that have a browser.
  – Accessibility: ability to launch and/or share experiences with a link or marker. 
  – Scalability: Greater addressable markets, unencumbered by platform fragmentation.  
– But with these upsides come downsides, such as performance, relative to native XR.
– These performance detriments are gradually being addressed by the likes of 8th Wall.
– Wonderland has likewise achieved breakthroughs in porting experiences to web XR. 
  – For example, Dead Secret Circle is an immersive VR experience, successfully ported.
– Wonderland does this through frameworks that plug into standardized web APIs.
– The end result is XR that resides on web hosts and is accessed through the browser.  
– But there are of course several other nuances, such as optimizing experiences for the web.
   – For example, file size is often an issue with polygon-heavy immersive experiences. 
– When porting XR to the web, the name of the game is to optimize original project assets. 
   – For example, surface textures can be compressed for web speed with minimal quality loss.
– In the end, Wonderland got a several-gigabyte experience down to about 150 megabytes.  

For more color from Hale & Kokke, including deep dives into their technical processes, see the full video below...    


  Want more XR insights and multimedia? ARtillery Intelligence offers an indexed and searchable library of XR intelligence known as ARtillery Pro. See more here.  

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