12:30-1:30pm PDT- Curating Immersive Art Panel: https://meetings.ringcentral.com/j/1498681809; 3:00-4:00pm PDT- Building the Metaverse: https://meetings.ringcentral.com/j/1495548483; 4:00-5:00pm PDT- Augmenting Difficult Realities: Using AR to Change Perspectives at Home and in Public: https://meetings.ringcentral.com/j/1485933204 Use code 'awe3'.
12:30-1:00pm PDT: Introduction to the AWE Immersive Arts Symposium, Presented in the Museum of Other Realities with Kaleidoscope; 1:00-2:00pm PDT: The Once and Future Artistic Legacies of Virtual Realties; 2:30-3:30pm PDT: VR Sculpting Best Practices Panel; 4:00-5:00pm PDT: How to Fund your XR project with Kaleidoscope To check these out, read the below, these instructions (https://www.notion.so/A-Guide-to-Attending-Events-in-the-MOR-2410f5de72054b339531fa4d15ec36d5), and enter 'awe1' for the code. To access The AWE Immersive Arts Symposium, download the Museum of Other Realities app on Oculus, Steam, or Viveport for $19.99. Once inside, enter the room name (5/26: awe1, 5/27: awe2, 5/28: awe3) either on the flatscreen monitor or in VR. On the flatscreen, click the hamburger menu to bring up the interface (if it isn't visible already). Enter the given room name in the "Online Room" field and hit the "Connect" button. You might have to disconnect and reconnect for it to work. The interface mostly matches the flatscreen version, so you can follow the instructions above to connect to the room name. Once that's done, you should be in the same room with other attendees and presenters!
Transfer your consciousness ,via a virtual avatar, into ENGAGE where you will join Chris Madsen, Steven Sato and fellow AWE peers for an immersive interactive journey into ENGAGE to experience first-hand how virtual reality is being used for collaboration, training, education, communication, events and more! Space is limited. ENGAGE is an education and corporate training platform in virtual reality. It empowers educators and companies to host meetings, presentations, classes and events with people across the world. Using the platform, virtual reality training and experiences can be created in minutes. The tools are very easy to use and require no technical expertise. You can choose to host your virtual reality sessions live, or record and save them for others to experience later. A wide variety of effective and immersive virtual experiences can be created with an extensive library of virtual objects, effects and virtual locations available on the platform. Space is limited to 50 people for one hour each day from May 26-29 at 1pm PST. Details to sign up for this virtual event are on the ENGAGE event calendar. IMPORTANT: The AWE conference password is 'vr' Day 1: https://app.engagevr.io/events/V8jqZ/share The livestream can be found at: https://engagevr.io/awe-conference/
Our group poses the question: what if the “Metaverse” is made up of an open ecosystem of interoperating, simultaneously running applications that blend the advantages of AR, VR, the web, open source, and standards? We demonstrate a joint WebXR system for multi-user, multi-app composited application development using open standards (WebXR). To participate in the demonstration, enter the Mozilla Hub via https://awe.webaverse.com/ supported devices & browsers since Hubs runs in the browser it works across many different platforms. For 2D experience: Hubs works on most modern desktop browsers on Windows, Mac and Linux. It also works on most mobile browsers for Android, and Safari on iOS. For VR experience: For Desktop VR (Oculus Rift, Windows Mixed Reality, or HTC Vive) Hubs works when used with a WebVR compatible browser (e.g. Firefox). Users must also have either Oculus Desktop App (Oculus rift), or SteamVR installed (Windows Mixed Reality, HTC Vive). For Standalone VR devices (Pico Neo 2, Oculus Quest and Oculus Go) Hubs works in the Mozilla Firefox Reality Browser or the Oculus Browser. Mobile phone powered VR systems, such as Samsung Gear and Google Cardboard, work using Google Chrome browser. Note that some features may be limited on low-powered devices such as mobile phones.https://hubs.mozilla.com/docs/hubs-create-join-rooms.html#supported-devices--browsers
Watch VR artist The Sabby Life paint live in virtual reality using the VR art app Tilt Brush. See a galactic scene unfold and explore the alien landscape as she paints live. Join the VR experience here: https://account.altvr.com/events/1475671672559239766 AltspaceVR Minimum Specs and Supported devices: https://help.altvr.com/hc/en-us/articles/115003538414-Minimum-System-Specifications
Team Glue is hosting open hours & demos throughout the AWE Online 2020 conference. We are happy to invite you to participate in our virtual gatherings in Glue. You can jump in briefly or stay longer to meet with fellow AWE participants and Glue team members. Request access to Glue AWE 2020 Open Hours & Demos here: https://online.awexr.com/organizations/RHNRxYfACocu7xTHY Learn more about Glue at www.glue.work