09:00 AM - 09:55 AM
Brendan Bradley | The Jigsaw Ensemble
Rebecca Evans | Dimension Adventures
Clemence Debaig | Unwired Dance Theatre
OnBoardXR is a seasonal, virtual festival of short, live performances and artists showcasing their own experimental XR tools in a single 3D virtual event. Audiences may access the show from almost any device to experience roughly one hour of curated synchronous, short spatialized performances. Join this session to see highlights from the last year, including full body motion capture dance, IOT connecting the physical and virtual worlds, structured improvisation and semi-traditional theater using avatars and web cameras.
02:25 PM - 03:20 PM
This panel features both the client and the agency that created a compelling AR activation leveraging story-telling, serialized content, and both in-person and virtual events to connect with developers.
This innovative campaign used web-based AR to help drive engagement at a virtual event, offering up a gamified and educational interactive experience featuring 'Chuck' - a sarcastic and snarky block character that led the user through the experience. The campaign further evolved by engaging in-person, conference attendees with booth-activated AR experiences that further told Chuck's story.
01:00 PM - 01:25 PM
Fans don’t just want to watch the game - they want to be a part of the experience. To engage their attention, fans demand a personalized, emotional experience, with increasing pressure to show innovation. Tech enabled experiences provide brands an opportunity to gain insights on their fans (their needs, motivations, etc.), and become more influential in their purchasing decisions.
Whether digital platforms, AR, VR, AI, holograms, or NFTs, the gamification of the fan experience is an example of the way teams and brands can optimize consumer interactions to increase sales, analyze customer engagement, and measure partnerships. From pre-event, to on-site, to at-home, and post game experiences, our fireside chat will explore how brands can leverage XR to connect with consumers, build fanbases, and influence opinion.
01:30 PM - 02:25 PM
Join us for the launch of Meet the Makers, an online magazine show featuring in depth interviews with creators and developers (makers) who share inspirational stories of their own professional success to inspire other makers. This session will demonstrate an overview of what Meet the Makers - purpose of the show, type of content planned, etc
03:35 PM - 04:30 PM
04:35 PM - 05:00 PM
It's never too early to start building a strong community through active engagement with your potential customers or players. In this session, Eric Masher and Todd Jackson offer practical advice on how to create and sustain a successful VR community.