See the full video below along with TLDR (or TLDW) quick-hit takeaways.
– Though it's futile to debate definitions at this early stage, there's still room for thought exercises around what the metaverse could
– One point of consensus is the need for interoperability, though that's easier said than done... especially with avatars and identity.
– Basic avatars should remain consistent, though possibly stylized differently depending on the experience (think: Fortnite vs. Minecraft)
– And will we just have one identity, or could we have a tray of several, depending on the context or experience?
– Either way, identity and style will key metaverse components, extending from the importance of personal identity in the physical world.
– That could mean identity becomes a metaverse organizational framework, taking the place of how we register and design websites today.
– Speaking of the web, it could be a model or foundation, given its standards of interoperability. What will be the browser
of the metaverse?
– But the web isn't perfect... early stages of the metaverse offer an opportunity to rethink sub-optimal web attributes (e.g. privacy, D&I).
– This means we should conceptualize and design the metaverse in the coming years and decades with diverse perspectives and architects.See the full discussion in the video below... Want more XR insights and multimedia? ARtillery Intelligence offers an indexed and searchable library of XR intelligence known as ARtillery Pro. See more here.