30 years ago we began working with 3D visualization to support product design review and analysis. 3D computer graphics was a struggle in 1989. There was no general purpose software available, and the computing hardware had serious performance limitations. This early work led to the development of a practical, large scale virtual reality system in the early 1990s. This system was used as the electronic mockup to support the design and construction of the Virginia Class submarine. In the late 90s we began to look at mobile computing and wearable computing. Before the ubiquity of cell phones and the advent of smartphones, mobile and wearable computing was hard. We used a series of Palm Pilot and PocketPC devices, as well as some unique, purpose-built computing devices. Around 2000 we also started to work with wireless networking. This was before the term WiFi was in use. We were using PCMCIA cards running something called "WaveLAN". We looked at amplified signals for connection to planes and boats. And we looked at area connectivity inside of ship hulls. In the early 2000s we worked on the development of a Virtual reality system for welder training. This was an early Mixed Reality installation with tracked physical hardware and VR display. In the later 2000s we started developing some applications in the area of computer vision using OpenCV with digital SLRs and FireWire digital video cameras. The final piece in the XR puzzle came with investigation of AR in 2013. We worked with early SLAM implementations (PTAM) and various toolkits: KinectFusion, Metaio, ARUCO (markers), and finally Google Tango. We developed some early Tango applications for electrical wiring and cable installation. This led to a prototype application for overlay of product model geometry on the work surface as a replacement for paper drawings. We have been using this in limited-scope production. We will show some examples of how our AR installation tool is being used in final production of end products.
There is growing concern that new technologies such as AI and ML could cause an avalanche of job losses across industries and replace the worker completely - but is this entirely accurate? Let us show you how you can adapt your business to work alongside new technology by transforming media panic into sensible preparations for AR in the workforce. Our experience shows that AR will undoubtedly change the workplace, but rather than a rise of the machines, our customers are experiencing significant job growth rather than job losses. This talk will shine the light on how AR enriches, rather than replaces, the workforce to enhance and create jobs. It is common fact that, AR empowers people to perform tasks more efficiently, quicker and with less errors. In times where skilled workers for offshore or repeatable tasks are rare, AR also enables enterprises to reskill and upskill new and existing employees, enabling them to perform tasks outside their area of expertise in an enjoyable and user-friendly way.
AR’s quick evolution from experimental technology to process and profit driver has resulted in a wide range of expectations from the market. Now with next-generation hardware and software catching up with AR’s true potential, the burning question on everyone's minds is "what's next?" Join Scope AR as they take you on an “AR journey” from their perspective as industry pioneers. Hear what the surprising early-stage market drivers in the space actually were and how they’ve matured to meet today’s more sophisticated use cases. Understand what today’s must-have features can deliver to enterprise workers, as well as explore some realistic expectations users should have when thinking about how to use the technology. Finally, learn about some incredible innovations that AR will enable in the next few years, further transforming how we share knowledge and interact with data while on the job.
Over the next decade, 10 million manufacturing jobs will likely be needed, yet millions are expected to go unfilled, according to a report from Deloitte and the Manufacturing Institute. An exodus of retiring workers, combined with increasing product complexity and customer demand, requires manufactures to take new approaches for delivering relevant information to front-line workers. Augmented reality delivers transformative value by facilitating and improving training, knowledge transfer and the communication of critical information from retiring experts to the new and existing workforce. Please join JJ Lechleiter, VP of Product Management at PTC to discover how you can accelerate time-to-value for augmented reality in your business, alleviate the skills gap crisis and empower your workforce with the critical information they need to: · Increase productivity · Reduce scrap & rework · Elevate service quality · Improve safety & compliance. The future of factory floor and field service workforce communication will increasingly rely on augmented reality as an efficient, flexible workforce multiplier.
The building industry is going through a fast-paced technological transformation, revolutionizing design, construction, assembly, manufacturing, and maintenance, workflows. Digitalization is at the core of this process and XR technology, with its ability to merge physical and digital content, serves as a fulcrum of this integrated environment. The presentation will cover real-world use cases and future development including the potential synergy between XR, eye tracking, and brain-computer interface.
While there are numerous case studies covering the quantitative benefits of enterprise augmented reality (AR), an important qualitative benefit has emerged. Businesses spanning multiple industries across the globe have seen a fundamental behavioral change in how people train, work, collaborate, and plan. These changes go beyond the simple productivity, quality, and safety gains traditionally touted with AR, and can have an even more transformative effect in the long term. Attend this session and learn how businesses are capitalizing on this to drive re-invention of conventional business models, operational management, and resource utilization, as well as unlocking higher-value jobs for the hands-on workforce through an AR-led digital workforce transformation.