Agenda

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May 29

10:00 AM - 10:30 AM

Description

Immersive technologies like VR and AR arguably represent the most powerful storytelling medium we have ever had. Until recently, AR brand applications and experiences have been relegated to experiments and bespoke activations, trapped within the confines of purpose-built applications. But the industry is moving fast. Really fast. And while change is great, it can also be confusing, misleading and messy. How are brands using AR? Who is adopting? Is it really working? Join Unity Technologies’ Tony Parisi as he explores the utility of AR, examining its usefulness, scalability, and enjoyment through case studies, lessons learned and experiences from the field.

Speakers

Head of AR/VR Ad Innovation , Unity Technologies
May 29

10:30 AM - 11:00 AM

Description

It’s not enough to have great immersive content – you also need to help your audience find your VR applications. Meaghan Fitzgerald, Head of Product Marketing for AR/VR Experiences at Facebook, will share marketing challenges and insights gained from promoting some of Facebook and Oculus’s first party VR applications including Oculus Venues, Facebook Spaces, Quill and more.

Speakers

Head of Product Marketing for AR/VR Experiences , Facebook, Inc.
May 29

11:30 AM - 12:00 PM

Description

Panelists will discuss the unique challenges and opportunities of XR facing sports institutions with deep traditions and history, such as the PGA Tour and the Boston Red Sox. Topics will cover technology, audience targeting and the often-under-appreciated elements of education and deployment for legacy brands.

Speakers

Marketing Producer , Boston Red Sox
CEO & Executive Creative Director , Trigger Global
Director, Digital Platform Innovation , PGA TOUR
May 29

12:00 PM - 12:30 PM

Description

Since Houzz launched its View in My Room 3D tool, more than two million people have used augmented reality when buying products in the Houzz app. People that have interacted with the feature are 11X more likely to make a purchase and spend 3X more time on the app. Learn how Houzz built a powerful AR shopping feature for mass market impact, and find out what’s next for true mass market applications in AR shopping.

Speakers

Head of Visual Technologies , Houzz
May 29

01:30 PM - 02:15 PM

Description

Engagement is all about meaningful customer interactions. Engagement is one of XR’s superpowers. When someone puts on a headset or uses an AR app, they are engaged in a brand experience. More and more companies are starting to realize this immersive opportunity. The Superpowered Consumer Engagement panel brings together brand leaders and technology to discuss how engagement played a key role in digital innovation activations.

Speakers

CEO , MetaVRse
Co-Founder/CEO , Fishermen Labs
Director, New Business Development , Macy's
CEO & Executive Creative Director , Trigger Global
Immersive Experiences Lead , Nestle
May 29

02:15 PM - 03:00 PM

Description

This panel brings together top marketing and creative executives working on XR creative content for brands. Each of the panelists will share their experiences and lessons learned as they developed projects for the top companies in some of the biggest locations in the world.

Speakers

VP , Zappar
Managing Director , OMD Worldwide
EVP, Technology & Experience , You Are Here Labs
Partner and Co-Founder , Groove Jones
Managing Partner , We Are Phase2
May 29

03:00 PM - 03:30 PM

Description

Augmented Reality is having a profound impact on the way people shop online. By enabling consumers to interact with and try products before purchasing as they would in a brick and mortar store, Augmented Reality has been proven to increase sales conversions, reduce product returns and extend online engagement. This presentation will examine the latest technologies, trends and strategies for deploying AR for e-Commerce.

Speakers

Director of e-Commerce , Fat Boy
CEO , CGTrader
May 29

04:00 PM - 04:30 PM

Description

AR Try-Ons for footwear have arrived. We look at how Vyking's SneakerKit will be used by brands, creators and in e-commerce as well as how this technology will ultimately will give birth to a new era of digital fashion.

Speakers

Co-founder & CEO , Vyking | AR Full-Body Tracking
May 29

04:30 PM - 05:15 PM

Description

XR allows for almost unlimited technological creativity, but ultimately we need to have monetization solutions. This panel focuses on ways companies have used immersive technologies to drive revenue with a strong focus on advertising solutions.

Speakers

Immersive Strategist , Intel
CEO , Admix
Founder, CMO , cloudHQ
CEO / Founder , Viewz Marketing
CEO , Northsouth Studios
Chief Operating Officer , OmniVirt
May 29

05:15 PM - 06:00 PM

Description

Although most Augmented and Virtual Reality news is focused on mobile and glasses form factors, XR can be so much more. There are technologies that extend reality such as holograms, projection mapping, sound, AI, and IoT, that go beyond the traditional definition of XR. This panel will discuss the consumer possibilities of these engaging form factors.

Speakers

Managing Director , We Are Phase2
CEO, Co-Founder , VNTANA
CEO , Looking Glass Factory
CEO , Lightform
CoFounder & Creative Dir , Soma Innovation Lab
FOUNDER / CEO , MRSV