From black and white to color, and desktop to mobile, our electronic devices are visual mediums that have rapidly evolved and advanced over the past century. New device technologies continue to add clarity and mobility, enhancing our viewing experience to be more convenient and closer to our reality. Today, more than ever, these devices have become indispensable information vehicles that are ingrained into every aspect of our daily lives.
The average person is now so acclimated to having these thousands of digital interactions each day, they’re hungry for a more immersive experience. They’re ready for the next medium that will seamlessly enhance their lives and bridge the gap between real life and technology (without a headset). They’re ready for light fields.
In this talk, David will discuss Lightfield as the next generation medium. He will explain how this emerging technology provides users with a fully interactive, lifelike viewing experience by rendering images and videos with 3D depth, and complex, realistic light effects such as sparkles, texture and highlights. He will also discuss how this type of technology will change the game for businesses by empowering them to provide end-users with more immersive and engaging experiences across industries including auto, retail, medical and education.
3D face scanning is the first step in cloning a person and bringing the person to a virtual environment with high fidelity. High quality 3D face scanning typically has been done with specialized and complicated photogrammetry systems. The emergence of low-cost and high-quality mobile depth sensors, such as those in Apple iPhone X, helps to fuel the advance of 3D scanning and brings the scanning capabilities to the hands of millions of users. The talk will discuss different types of mobile depth sensors, including structured light, ToF, and active stereo, and compare their pros and cons for close-range 3d face scanning. The talk will also present the unique challenges of 3d face scanning and discuss their applications in fields such as medical, dental, eyewear, entertainment, and 3d printing.