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Building "Pre-Human" Competencies in Medicine with VR Technology

Jun 3

02:05 PM - 02:30 PM

Description

Advances in kinesthetic haptics and 3D spatial technology with high-fidelity graphics are putting the final nail in the cadaver coffin and rendering risky human surgical training obsolete. What was once science fiction is now science fact. Immersive technology brings a sensory realism so acute that solutions are now a credible alternative to traditional medical education methods. This session with Richard Vincent and Dr. Rafael Grossman will look at how immersive technologies have accelerated VR capabilities to build "pre-human" competencies that allow medical professionals to acquire and hone skills before they encounter patients. It will look at the technology making this possible and how pre-human competencies enhance patient outcomes through increased safety and precision while reducing costs.

Speakers

CEO, Co-Founder , FundamentalVR
Surgeon, MD, FACS , University of Portsmouth

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