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12 Distinct Tracks with the Hottest Topics & Companies
Speaking at AWE USA 2022











Main Stage

Highlighting the best use cases, hottest companies, and most important topics for the next year in XR with a focus on social impact.



Enterprise

Featuring case studies of the different XR applications being used across all industry verticals to help improve safety, security, training, efficiency, reduce errors, and increase the bottom-line.



Remote Collaboration, Training & Education

Showcasing the ways businesses and educational institutions are deploying XR to improve training, education and meetings for employees and students.



XR Safety & Security Track

Exploring the topics of privacy, safety and security in XR and the metaverse, focusing on the steps users can take to protect themselves and how companies are protecting their users.



Retail, eCommerce & Advertising

Exploring the ways brands are leveraging XR for increased engagement, sales, and personalization in both eCommerce and brick-and-mortar operations.



Startups & Investors

Helping XR entrepreneurs get to the next level with pitching opportunities, mentoring from investors and advice on best practices & legal topics.
Finalists of the Startup Pitch Competition will be announced in June.



Creator

Examining use cases, best practices, UX Design considerations and the ways creators can monetize their content.



Developer

Featuring the work of developers across different platforms, highlighting the use cases, capabilities and shortcomings of today’s SDKs, as well as tutorials on the best platforms for building XR applications.



Healthcare & Wellness

Demonstrating the myriad ways XR is being used to improve physical and mental health and wellness.



Gaming, Entertainment & Media

Showcasing how next-gen gaming, film & television, sports and location-based attractions are leveraging XR in both the digital and physical domains.



AI & Virtual Beings

Exploring the relationship, importance, and applications of Artificial Intelligence in XR, including Avatars, Virtual Beings, Holograms and the current and future generations of digitally-created “humans”.



XR Enablement

A comprehensive look at the technologies that are enabling the spatial computing ecosystem to mature. Topics will include: AR Cloud, 5G, AI, Computer Vision, SLAM, Motion Capture, Display Technology, Semi-conductors, Optics, Audio, Projection Mapping, and more.



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