How to use the HoloLens tools to supercharge development, implement state of the art features and create seamless mixed reality experiences that interact with the real world.
How to interact with holograms to create interactive experiences that come to life and feel as natural as interacting with real objects.
How to blend and incorporate holograms into the real world.
Course Takeaways & Goals
How to set up the HoloLens developer environment
How to access and utilize native windows APIs in Unity
How to access and utilize OpenXR for HoloLens in Unity
How to optimize code and art to performance on the HoloLens
How to create user experiences designed specifically for mixed reality
How to design UX for dynamic and and emergent interactivity
Understanding how holograms interact with the physical space
Who Should Take This Workshop?
Unity and VR developers & freelancers & solution providers who want to expand their skill set to Mixed Reality and Hololens
Mixed Reality Solution Providers who want to upskill and boost the experience of their junior developers, designers in a fast-track industry project based format
Enterprise companies (end users) who are deploying Mixed Reality powered solutions and using no-code MR creator tools and would like to learn more in depth so they can create custom features on existing MR training creator tools and editors
VR/AR enthusiasts who want to truly explore what it means to interact with and even make use of the physical world in a mixed reality platform for various industry use cases
A fundamental understanding of the Unity Engine
Basic C# skills
A Hololens 2 device (discounts for leasing or purchase options available)