Kyle Daughtry
Digital & Extended Realities Product Manager ExxonMobil

Kyle has been with ExxonMobil over 12 years in various roles ranging from software development to high end visualization. Kyle found his true passion working as the Technical Lead for high end visualization spaces called CAVEs. He quickly realized anything to do with immersion and computer generated environments called his name. Soon after the Oculus DK1 announcement he started development within Unity and tinkering with how to integrate it within the business. Shortly after getting bitten by the “immersion” bug he joined the technology research group and started doing proof of concepts on XR. Proof of concepts quickly turned into business cases and allowed him and colleagues to journey into creating a service organization called Immersive Technology Studio designed to help the business with all XR needs. He is now the product manager of xr and digital twins building a digital reality ecosystem applying his passion to move the corporation to a more visual way of work.