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Usability in Wonderland: Advanced UX Standards for Spatial Computing and Virtual Worlds

Nov 9

03:15 PM - 03:40 PM

Description

Invisible and odorless as the metaverse itself learn the 5 secret interaction ingredients increase engagement, presence, productivity as well as reduce nausea, churn, and broken dreams. Journey to Wonderland’s kitchen and learn how to leverage next-gen XR UX techniques. Expand your XR UX design vocabulary to take advantage of improvements made possible by higher resolution hand tracking, haptics, photogrammetry, machine learning, and higher resolution visual displays. This talk covers XR UX advances made since Lazzaro’s popular AWE 2019 UX Standards talk. Improve you kPIs. Come see what’s cooking.

Speakers

President , Xeodesign Inc

Related Sessions

Nov 9

10:00 AM - 10:25 AM

Description

It is inevitable that augmented reality will change the way we explore and interact with our world and although the field will continue to evolve, now is the time to get in, explore, and shape how you want to see it. Storytellers are defining what AR looks like today, and forging what the future will look like.

Speakers

Adobe Aero Community Manager , Adobe
Nov 9

10:30 AM - 10:55 AM

Description

The "old web" of information, centered on 2D static content with HTML/CSS as the dominant paradigm, is based on web technologies that are decades old now, and is poorly equipped to serve the needs of AR/VR and spatial computing. Currently, a number of exciting new open source initiatives are coming together to create a new open spatial paradigm for the web, with grammars of interaction suitable for blending the virtual with the real and supporting AI and ML safely and wisely, to create a web of perception and shared context. This talk will look at the philosophy, technologies, innovations and innovators, working on this critical mission for spatial computing.

Speakers

Director AR/VR , Futurewei Technologies
Nov 9

11:20 AM - 12:15 PM

Description

As we know, there has been a lot of recent chatter, while many may even call it “hype”, over the concept of the ‘Metaverse’. As with most emerging technologies, the biggest challenge is navigating through all this hype, filtering through the rogue companies and individuals that may seek to exploit others in the early stages, and identifying viable business models that could appropriately be built upon these technologies and become sustainable. Join us as we curated a group of technologists and entrepreneurs who have discovered early success with investors, earnings, and both community and public support in their companies that will hopefully serve as foundational models that will further contribute to the advancement of the Metaverse.

Speakers

CEO & Co-Founder , NFT Oasis
Group Vice President, Industry X Co-Innovation , NTT
Co-Vice Chair, New Media Council , Producers Guild of America
Founder/CEO , EndeavorVR
Nov 9

01:45 PM - 02:10 PM

Description

Are you tired of trying to build a better future? Well you've come to the right place! In this satirical talk, Lucas Rizzotto’s evil alter-ego will teach you everything you need know about using XR for evil! Manipulate the masses using immersive propaganda, pervert their data to uncover their innermost secrets and uncover the XR design tips & tricks that unleash your full villainous potential. So let's get slimy, let's get greedy and let's turn the Metaverse into a dystopia that works for you! (You can also use this information to stop terrible people from doing this to you. But will you?)

Speakers

Creator , Lucas Builds the Future
Nov 9

02:15 PM - 02:40 PM

Description

Learn how MRTK Figma Toolkit can help your UX design process for Mixed Reality. With MRTK Figma Toolkit, you can use 2D versions of the HoloLens 2 style UI components for creating UI layouts and storyboards. Figma Toolkit's Unity plugin can import the Figma file and recreate corresponding MRTK components in Unity. This will save a lot of time and effort for designer-developer collaboration.

Speakers

Principal UX Designer - Hololens , Microsoft