Why are investors talking about the Metaverse and how does that inform where they are funding? This panel will feature the top investors in AR, VR, AI ,and the Metaverse who have backed the first VR Unicorn RecRooman, the most successful VR game Beat Saber and had acquisitions to Faceook, Apple, Google and more. We will look at what parts are available today and what is missing and needs to be created to enable this future vision and see where the next cycle of funding is going. A must for startups looking for funding.
The Metaverse is largely bullshit, as defined. Proponents claim our real lives (IRL) will be inundated with digital worlds, virtual stuff everywhere we look. AR and VR certainly share many technologies and source data. One might expect the experiences to be the same. This talk will explain why the Metaverse hipsters are wrong, revealing a brighter recipe for our future.
2021 has seen the launch of three important market studies focused on the XR Industry. In May, Ecorys and XRA released an update to an earlier examination of the EU XR marketplace and concludes that Europe’s long-standing VR research and manufacturing, highly-skilled workforce, strong creative industry, and cultural diversity put the continent at a clear competitive advantage to seize emerging opportunities and become an important player in the global XR industry. In July, the law firm Perkins Coie and XRA released the fifth annual XR Industry Insider Survey which found that among industry stakeholders that despite, or even due to the Covid 19 global pandemic, there is sustained optimism around immersive technologies and an expectation that while hurdles exist there will be increased investment in the sector. Finally, XRA will release its second annual survey of decision makers for enterprises across six different sectors and what their expectations are around the adoption and use of immersive technologies in their fields. Join our panel for a 360 degree view of the health and prospects of XR.