I'm focused on a rapidly evolving stack of technologies making reality the next platform for computing. My mission is to bring these new technologies into the mainstream to enhance people's lives. I have extensive product experience from technology strategy and planning, industry and university partnerships, to product management, rapid prototyping, shipping product, and developing ecosystems.
As Director of AR/VR & Spatial Computing, Strategy & Technology Planning, at Futurewei Technologies, Inc., I worked at the intersection of research, technology and design to shape the future of computing and communications with some of the most powerful computing tools of our time, photonics, computer vision and AI, to create distributed simulations for AVs, robotics, and cloud gaming.
To make Open Augmented Ecosystems a reality, I'm working on an open, modular approach to spatial computing and AI based on open source initiatives in Rust & Web Assembly, which are bringing the performance capabilities needed for spatial computing, previously only available to native applications, to the open web.
Previously, I worked with Will Wright (Sims, Sim City) at Stupid Fun Club developing next generation entertainment - AI agents in reality based simulations, smart toys, Augmented Reality TV & games, & as co-founder at Syntertainment (THRED), a new generation of mobile social experiences.
I have taken a leading role in the emergence of AR/VR into the consumer market. I'm Co-Founder of Augmented World Expo (AWE) - now in its 12th year & the world’s largest event focused on AR, VR, & MR. I also co-founded Augmented Reality.ORG, a global not-for-profit organization dedicated to advancing AR & VR.