03:25 PM - 03:50 PM
Meta’s core hand tracking technology represents a major step forward in bringing natural interaction and input methods to the metaverse. Will and Shannon, Meta Reality Labs product managers, will share more on our latest hand tracking technology offerings and how it works using computer vision and machine learning. Our team will also share our vision for the future of hand tracking for virtual reality and its many applications, particularly in fitness, which we see as a crucial category for the future of VR. We believe that taking advantage of hands-first inputs will allow developers to unlock powerful, more realistic fitness experiences for users. We'll be highlighting current VR developers leveraging our hand tracking tech to create meaningful and intuitive fitness experiences on Meta Quest, while sharing how other developers and customers can do the same.
11:00 AM - 11:25 AM
Dive into the architecture of the Snapdragon Spaces Developer platform and, understand how OpenXR fits into the development workflow and get a sense of how to port your own apps to our Snapdragon Spaces Developer platform in this technical session by Steve Lukas, Director of Product Management at Qualcomm Technologies, Inc.
11:30 AM - 11:55 AM
Building AR apps poses a unique challenge for developers because they must account for dynamic environments and objects. In this session, we’ll show you how a simulation feature coming to Unity’s AR Foundation can help solve those challenges and increase development speed. You’ll also hear from a team of University of Florida developers about how they used Unity to build an XR app that helps reduce vaccine hesitancy by using body-tracking features and simulation.
12:00 PM - 12:25 PM
Learn how to leverage Lightship ARDK to build the real-world metaverse. Understand the full breadth of ARDK capabilities and get an aside look at top ARDK demos.
01:55 PM - 02:20 PM
XR development is a new career for anyone seeking to work in the immersive technology industry. If you love being creative and transforming ideas into interactive 3D experiences, this could be the perfect pathway for you. Join Circuit Stream and alumni Nakita Chand to learn everything you need to know about how to become an XR developer.
02:25 PM - 02:50 PM
Join Rigel Benton, Senior UX Designer at 8th Wall and Tony Tomarchio, Director of Technical Operations at 8th Wall, to learn how to make your WebAR experiences more social and rooted in places and things with real-time APIs, image targets, web integrations, common web frameworks and more.