17:05 - 17:30
Virtual Reality (VR) has the potential to revolutionise education. In this keynote, we will share how GoStudent transforms how students acquire foreign speaking abilities and gain confidence with VR. But how do you make sure that businesses are using nascent technologies for the right reasons? How do you make sure to distinguish hype from sustainable innovation with real impact? In this keynote Alex will also share how he applied processes and learnings stemming from 5 years in Google’s AR/VR unit (Daydream, now known as Google Labs) to guide product development at GoStudent.
11:00 AM - 11:25 AM
While the Metaverse is exciting, building a better physical world is critical. Learn how holographic collaboration can drive productivity and sustainability for companies building everything from sneakers to satellites. You’ll hear about customer use cases in apparel, retail, and aerospace that allow hybrid teams to collaborate using CAD models and 3D scans. Jay will also reveal a new addition to the Campfire system.
11:30 AM - 11:55 AM
The rise of the metaverse has ushered in a new age of digital work and with it have come challenges and opportunities. In this session we will explore how XR technologies are merging our physical and digital worlds and the impact this new reality is having on training, collaboration, and co-presence. We will also explore the differences between AR and VR and take a look at some of the newest wearable AR solutions and use cases under development.
01:25 PM - 01:50 PM
A presentation on Toyota Material Handling’s deployment of VR Training for Dealerships. Measuring return on investment as well as the power of multiplayer/collaborative virtual reality training courses
01:55 PM - 02:20 PM
Join HP for an overview of XR solutions and the best ways to enhance Collaboration, Training, and Education. With groundbreaking technology and manageability tools, is powering the most desirable immersive XR ecosystem that naturally empowers all people to better themselves.
02:25 PM - 02:50 PM
With augmented reality, teachers are able to stimulate their students' sense of sight, hearing and touch, heightening the level of engagement and motivation the students have for learning. Sara Smith, CEO and Cofounder of MARVL, and Murewa Olubela, CBO and Cofounder of MARVL, will share insights on how using immersive technologies, in particular AR, leads to increased interactive experiences with coursework, collaboration between students, improved motivation, and increased learning gains for students, and why it would benefit the XR industry to create solutions that enable equity in education.