Agenda

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Description

A presentation on Toyota Material Handling’s deployment of VR Training for Dealerships. Measuring return on investment as well as the power of multiplayer/collaborative virtual reality training courses

Speakers

Dealer Human Resources & Training Manager , Toyota Material Handling
CEO , VR Vision Inc

Description

Join HP for an overview of XR solutions and the best ways to enhance Collaboration, Training, and Education. With groundbreaking technology and manageability tools, is powering the most desirable immersive XR ecosystem that naturally empowers all people to better themselves.

Speakers

Head of VR Business Development , HP

Description

With augmented reality, teachers are able to stimulate their students' sense of sight, hearing and touch, heightening the level of engagement and motivation the students have for learning. Sara Smith, CEO and Cofounder of MARVL, and Murewa Olubela, CBO and Cofounder of MARVL, will share insights on how using immersive technologies, in particular AR, leads to increased interactive experiences with coursework, collaboration between students, improved motivation, and increased learning gains for students, and why it would benefit the XR industry to create solutions that enable equity in education.

Speakers

CEO , MARVL
Cofounder and Chief Building Officer , MARVL

Description

Electrocuted, shot with a nail gun, falling off buildings, Joe has found numerous ways to kill or seriously injure users SAFELY! Joe Millward shares the work he has developed in virtual and augmented reality to train users in areas from construction to hospitality to childcare. Learn how he evaluates industry processes to determine which would be most effective to deliver in an immersive environment. Discover the best immersive production practices to ensure that quality and training effectiveness is maintained. Joe will also share his thoughts on the growth and maturation of immersive technology and how this will impact the future of learning and training. Takeaways from this session include how to evaluate, develop and implement effective immersive training which delivers measurable outcomes. Joe Millward shares the work the lab has developed in virtual and augmented reality to train students in areas from construction to hospitality to childcare. Learn how the team evaluates industry processes to determine which would be most effective to deliver in an immersive environment. Discover the best immersive production practices to ensure that quality and training effectiveness is maintained. Joe will also share his thoughts on the growth and maturation of immersive technology and how this will impact the future of learning and training. Takeaways from this session include how to evaluate, develop and implement effective immersive training which delivers measurable outcomes.

Speakers

Industry Thought Leader , *

Description

Western Science has a lot to learn from Indigenous Science, it’s a co-evolution of HCI (Human Computer Interaction) knowledge that is so key, right now. We are in the tools building decade. For the past several years LINK (Living Indigenous Network of Knowledge) has been at the forefront building XR tools for global Indigenous communities to create their own stories. At the same time AXRI has been building tools and understanding for neurodivergent communities to participate in virtual worlds/building. At the very core, it's about embedding and/or infusing Indigenous and Neurodivergent values and essence into any object oriented design processes. It's integrated thinking and individualized storytelling at a time where we haven’t yet finished the “proverbial" book on Universal Access & Design. This realtime conversation of what is happening in Russia/Ukraine applies. The LINK of tribal networks can use XR to cross borders and boundaries to help tell stories and be translators when physical access is shut down.

Speakers

Research Scientist , University of Idaho
Professor , University of Idaho
Virtual Designer and Neurodiversity Advocate , AXR Institute
Tech Humanist, XR Strategist , The Collaboratorium

Description

The social unrest and increase in crime the past few years -- exacerbated by the pandemic -- has led to renewed concerns for safety. In this session, we explore how VR is actively being used to improve public safety training for optimal outcomes. From increasing access to training, to learning situational awareness around mental illness, to improving decision-making under stress, Axon is pioneering VR with a mission-based purpose: to protect lives and make our communities safer.

Speakers

VP , Axon

Description

Coming Soon!

Speakers

VP & Deputy Chief Privacy Officer , Meta
Co-Founder , XR Bootcamp
Founder & CEO , XR Safety Initiative

Description

The hiring race for top XR talent reached a pivotal turning point. Tech giants are all hiring thousands of top talent at unprecedented salaries and benefits. "Metaverse" Job listings increased 10x compared to last year. Competing for tech talent is not just an HR challenge anymore. It is a matter of survival when the XR tech capabilities of companies are at stake. Topics to be discussed: • Challenges of recruiting experienced and diverse XR dev teams • Key XR tech skills and tools to look out for • Building a strategic XR talent pipeline • How to formulate benefits packages and salary levels to retain talent? • How to hire game dev/designer into enterprise roles? • What’s the secret sauce behind building strong XR teams?

Speakers

VP & Deputy Chief Privacy Officer , Meta
Founder & CEO , XR Safety Initiative
CEO , XR Bootcamp