Welcome back to AWE Talks, our series that revisits the most engaging content from AWE’s catalog of conference sessions. To gear up for AWE USA 2023, we're diving into the most insightful and evergreen sessions from recent AWE events.
This week, we examine best practices in future-proofing XR creations. Specifically, a key ingredient for XR is 3D models. And they should be optimized for versatility, cross-platform integrations, and market developments. Shutterstock's Dan Orgeron shows us how.
See the summarized takeaways below, along with the full session video. Stay tuned for more video highlights each week and check out the full library on awe.live and AWE’s YouTube Channel.
And check out the AWE USA 2023 speakers and agenda to get excited for the big show...
Dan Orgeron: VP, 3D Innovation at TurboSquid, by Shutterstock
– 3D models are the base ingredient and unsung heroes of XR experiences.
– XR magic moments that "just work" require lots of rigor around 3D models.
– This includes everything from VR game elements to NFTs to AR shopping.
– Work involves not just creation and design but file optimization and formatting.
– There are several formats and standards for 3D models... from GLTF to USDZ.
– And due to the pace of XR advancement, new standards could emerge.
– Based on all these dynamics, it's all about future-proofing 3D models.
– This can be done in thoughtful ways to maximize versatility and shelf life.
– Here, the three pillars are standardization, automation and organization.
– For standardization, it's all about formatting and metadata for compatibility.
– Once that's done, tasks can be automated when porting assets cross-platform.
– Finally, organization is all about setting up file systems that maximize versatility.
– Each of these pillars contains a set of best practices that Orgeron breaks down.