Join us as we explore how WebGPU makes high-quality graphics accessible to all, eliminating the need for separate app installations on user devices. As an evolution of WebGL, WebGPU offers enhanced XR capabilities, enabling developers to create immersive and visually stunning WebXR experiences. Moreover, you'll have the opportunity to witness a live demonstration showcasing the real-time capabilities of both WebGPU and WebGL on a captivating real-world project.
Join Yacine Achiakh, Founder of Wisear, as he delves into the crucial role of neural interfaces in driving the widespread adoption of augmented reality (AR) and demo their benefit live on stage. In this captivating keynote, Yacine will explore the evolution of human-computer interfaces, from keyboards and mice to touchscreens, and highlight the need for a new generation of interfaces to propel AR into the mainstream. Discover how current controllers fall short in delivering seamless and immersive interactions, and why alternatives like voice and hand tracking have their limitations.
Yacine will unveil the game-changing potential of neural interfaces, which enable touchless and voiceless control through facial muscular, eye, and brain activity. Witness live how Wisear is at the forefront of building neural-interface powered products that revolutionize the way we interact with AR and VR devices, paving the road for ubiquitous adoption in consumer and enterprise applications. Don't miss this enlightening presentation that will shape the future of human-computer interactions in XR.
Through real-world case studies from various industries, witness the remarkable achievements of organizations that have successfully decreased implementation time by 40% or more, while consistently achieving right-first-time results. Gain valuable insights into the transformative power of XR technology and its potential to revolutionize the manufacturing landscape.
Join us in this engaging session as we delve into the future of implementation practices, harnessing the potential of XR technology and new methodologies to drive unprecedented speed and success in the implementation of production lines and automation projects. Prepare to be inspired and equipped with practical strategies to enhance your organization's efficiency and ensure the seamless execution of your next implementation endeavor.
Dispelix develops and delivers lightweight, high-performance see-through waveguide combiners that are used as transparent displays in extended reality (XR) devices. Our full-color near-eye displays encompass all dimensions of XR comfort - social, wearable, and visual alike – in a simple eyeglass-lens form. Rich and pleasant XR experience calls for seamless merger of display and light engine technologies. In her presentation, Dispelix Vice President Pia Harju discusses how advanced design contributes to XR comfort and same time helps draw full potential from the light engine and display. We will showcase how built-in mechanical and optical compatibility fuse esthetic and functional aspects of design, paving the way for mind-altering XR eyewear experience.
Testing optical performance of components and the image quality of a completed XR headset is an important but not well-known part of the product development and mass production cycle - in fact, today's headsets would likely not be existing without it.
In this presentation, we will give an overview of the various steps in the production process where optical testing comes into play and discuss new developments like active alignment technology where we make use of real-time test data to assemble XR modules for best image quality.
Finally, we describe a new generation of test equipment that uses custom high-end optics specially tailored to XR that integrates both "big" and "small" picture-scale image quality test capabilities in one instrument, bringing test technology to the next level to support tomorrow's high-resolution XR headsets.
Solving the vergence-accommodation conflict – the mismatch between perceived and focal distances for stereoscopic 3D displays – represents a critical hurdle to overcome for augmented reality (AR). Overcoming this would smooth interactions with virtual content, blurring the line between the simulated and the real, yet the industry has yet to settle on an approach.
In this presentation, IDTechEx outlines the range of display and optical systems proposed to solve the vergence-accommodation conflict, weighing up technological suitability and market forces to suggest likely candidates for wide deployment. Technologies including retinal projection, holographic and light field displays, and focus-tunable lenses are detailed and benchmarked on promotion of social acceptability, manufacturing feasibility and other factors. Alongside assessment of industry forces, this leads to the presentation of adoption roadmaps, plotting a path for integration into immersive consumer AR devices.