Agenda

  • Expand all
May 27

10:00 AM - 10:10 AM

May 27

12:10 PM - 12:40 PM

May 28

10:20 AM - 10:30 AM

May 28

02:00 PM - 02:10 PM

May 28

10:00 AM - 10:10 AM

May 28

02:00 PM - 02:10 PM

May 28

10:00 AM - 10:10 AM

May 29

10:00 AM - 10:10 AM

May 29

12:10 PM - 12:40 PM

May 29

02:20 PM - 02:30 PM

May 29

10:00 AM - 10:10 AM

May 29

12:10 PM - 12:40 PM

May 29

02:00 PM - 02:10 PM

May 29

12:30 PM - 01:00 PM

May 29

02:00 PM - 02:10 PM

May 26

10:50 AM - 11:10 AM

Description

Throughout history our tools have defined the shape of our world—and so it will be with the augmented world. If a tool makes something easy, creators will explore and innovate in that space. If a tool makes something difficult, they’ll take their first idea and move on. In this session we’ll break down the unique challenges and opportunities for the XR tools that will empower a diverse group of creators to shape the next generation of augmented worlds.

Speakers

Senior Interaction Designer , Microsoft
May 27

11:50 AM - 12:10 PM

Description

Coming Soon...

May 29

12:40 PM - 01:00 PM

Description

Coming Soon...

May 27

08:40 AM - 09:00 AM

Description

Coming soon...

Speakers

CEO , PlugXR
May 27

11:30 AM - 11:50 AM

Description

Immersive experience has long found a home in location-based entertainment, bringing a sense of disbelief and amazement. Virtual and augmented reality technology is a natural progression of the innovation around these experiences and adoption has been growing over the past three years in its second emergence in out-of-home entertainment.
While there is enthusiasm around the endless possibilities for xR in the location-based entertainment market, a bumpy road lies ahead with many challenges.
Join Greenlight Insights for a detailed, data-driven presentation exploring the current state of xR in location-based entertainment and where we will be heading.

Speakers

VR/AR Analyst , Greenlight Insights