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Towards Internet of Things (IoT)-supported Mobile Augmented Reality

Nov 10

04:05 PM - 04:30 PM

Description

Mobile augmented reality has the potential to bring to the users vibrant and immersive representations of important information at the right time and the right place within the physical world. Yet existing mobile augmented reality systems often make mistakes in identifying the objects present in the real world, thus generating incorrect virtual objects for the users. They also make mistakes in placing virtual objects within the real world, making them appear as shifting, oscillating, or jumping around. This talk outlines a vision of addressing such environmental awareness limitations by taking advantage of Internet of Things (IoT) sensors and controllers located in the vicinity of mobile augmented reality devices, along with edge computing infrastructures. Many IoT devices, such as smart lights, cameras, and displays, are already pervasive in smart homes, offices, and other environments. The talk will outline how to improve mobile augmented reality environmental awareness by using these IoT devices as sources of additional information about the real world, and as means for partially controlling the state of the world. The talk describes how this IoT support will make mobile augmented reality more reliable, paving way for its widespread applications in health-critical and safety-critical domains.

Speakers

Assistant Professor , Duke University

Related Sessions

Nov 9

10:00 AM - 10:25 AM

Description

Learn how Medtronic built a framework to introduce Augmented Reality (AR) to their teams. The goal is to involve and align different stakeholders by showing AR-as-a-solution instead of technology hype. William Harding, Peter Tortorici (both Medtronic)and Dirk Schart (REFLEKT) will use the example of Training Guides to show the framework and impact of the solution.

Medtronic’s AR Training Guides reduce onboarding times by 50%.They will deep dive into the operator onboarding with the example of the EPIX use case to show you exactly how the switch to AR Training guides transformed the way they work in their facilities.What’s more, they will give you the full understanding of how Medtronic made it to their scaled rollout – all the way from the initial problem and project planning, to pilot, and then full deployment as well as the results they are now seeing.Here's what we will talk about:

• Medtronic Use case – Why were AR Training Guides deployed?
• Daily Usage – See what the Medtronic AR Training Guides look like and how operators use them in a normal day
• Benefits – What results are the facilities seeing after implementing AR Training Guides
• Framework - How easy is it to enable teams to use new technologies?

Speakers

Distinguished Technical Fellow , Medtronic
Chief Marketing Officer & President , RE'FLEKT
Nov 9

10:30 AM - 10:55 AM

Description

Leading head-mounted displays deliver immersive visuals and audio, but they’re packaged with plastic controllers that are designed for gaming. Enterprise and government VR users need to use their hands naturally and feel what they see. The success of mission-critical VR applications in VR often depends on having sufficient realism and accuracy. Learn how a new generation of wearable products deliver true-contact haptics through a combination of detailed tactile feedback, force-feedback exoskeletons, and sub-millimeter motion tracking. Hear how application developers for enterprise and government have embraced this technology to improve virtual training, design, education and even robotics.

Speakers

Chief Revenue Officer , HaptX
Nov 9

11:20 AM - 11:45 AM

Description

Travel through Qualcomm’s plans for helping developers scale up the future of AR.

Speakers

Sr. Manager, Marketing , Qualcomm
Nov 9

11:50 AM - 12:45 PM

Description

We are living through a watershed year for immersive experiences. Our covid isolation has accelerated every form of immersive experiences. Streaming concerts, augmented museums, virtual meetings and immersive story telling. All of these verticals have reached to the world of immersive story tellers to keep us all connected.

Across all of these activities, spatial audio has emerged as one of the most important and visceral elements of the immersive story telling toolbox.

Apple has unleashed headtracked spatial audio on the more than 90 million Airpods pro users, Dolby Atmos, Sony 360 and Apple have been accelerating the adoption of spatial audio standards, and customers now have awareness of the power of immersive sound.

Join us as we discuss spatial audio production, delivery methods and the ever expanding customer experiences made possible by spatial audio. We will imagine the future of spatial audio and talk about the evolution of practical tools that are available today.

Speakers

Audio Experience Innovation Lead , Bose
Managing Partner , WXR Fund
Founder , CrossBorderWorks
Nov 9

02:15 PM - 02:40 PM

Description

P&C’s smart AR Glasses are a wearable HMD device equipped with an AI engine and the XR2 platform. The information is displayed on our HMD clearly as a flat graphic overlay or augmented 3D objects and immersive contents. Our AR Glasses are slim type optical system with a see-through solution achieved with the Qualcomm Snapdragon 865 XR2 platform, the best solution for the AR industry. P&C’s proprietary, vSLAM platform, provides a convenient augmented reality, allowing a seamless merging of the real and augmented objects in medicine, education, military and smart factories.

Speakers

Overseas Sales Manager , P&C Solution Co., Ltd