The historical advancement of technology has sometimes distanced and even dehumanized how we work, live, and play. Fortunately, the 5th Industrial Revolution heralds a journey that could yield more balanced and empowered human-machine interactions.
This powerhouse panel will explore the ways that we are turning technology into an ally for how machines and humans can - and must - collaborate for a sustainable future. We will debate how immersive tech has the potential to profoundly impact sustainability agendas across business, politics, academia, and communities.
The opportunity for creators, educators, and policymakers to leverage AR, VR, and other immersive experiences for unprecedented solutions has never been so exciting. Whether it's around climate change, DE&I, social equity, or emotional and psychological wellbeing, there is much to solve with the power of innovation at our fingertips. Join us to ponder, consider, delight in, and celebrate the possibilities.
Today, virtual reality lets us immerse ourselves in vibrant digital spaces with a surprising sense of social presence—the feeling that you’re right there with someone else, no matter where in the world they happen to be. But technology that opens up new possibilities can also be used to cause harm, especially when your virtual identity is segregated from your real identity. In VR, we sometimes see abusive behaviors such as harassing, bullying, grooming, and racial or sexual discrimination.
How do we prevent bad behaviors and engender pro-social behaviors in VR? How do we encourage people to trust and respect each other when they remain anonymous? In this talk, I'll walk through how we can build trust systems in a virtual environment, how social norms of virtual social spaces compare and differ from real life, and what principles we should follow to ensure we are building for inclusivity and safety of all types of people.
The AR Cloud will become the most important communication medium of our time, providing connections and context between people, places and connected machines. We will discuss available SDK's and cover the essential elements, components, and tools required to develop public and private spatial computing applications. We'll walk through real world examples created with the YOUAR Cloud SDK to illustrate how to create, use and leverage AR Cloud infrastructure at your facility today.
Silently, WebXR has been enabling a fast and accessible new class of XR development. Additionally, a platform that allows self-distribution and control over content will become even more important with increasing device fragmentation. Learn about how development and deployment of XR web apps make the web the ultimate development platform.
For the past several months, DALL·E, a web-based image creation tool from OpenAI and MidJourney (both using gpt-3) have emerged as a topic of discussion for creatives. Both DALLE and MidJourney generate 2D artifacts. In her current research, Jasmine Roberts has expanded gpt-3 to create and modify 3D assets for use in augmented and virtual reality.
This is an effort to spark discussion of how we might set a course for better XR + AI model interactions. This talk is intended for those considering or in the process of implementing 3D generation systems. The principles given in this talk should lead to the development of more human-friendly tools and processes and mitigate fears surrounding displacement of creators. The audience will come away with some useful techniques to incorporate language models into their XR experiences.