AWE USA 2026
Spatial computing is moving beyond static environments and passive immersive video. The next phase is live, adaptive, and state-driven. This talk explores the infrastructure required to support real-time spatial experiences — systems that combine live capture, dynamic scene representation, synchronized inputs, and spatial audio into a cohesive, interactive presence.
Rather than focusing on content creation or device capabilities, this session examines the underlying architecture:
The central argument is simple: scalable spatial experiences depend on infrastructure that can manage and adapt complex spatial states in real time. Without that layer, immersive systems remain limited to static or pre-produced content. Attendees will leave with a systems-level understanding of what must exist beneath live spatial experiences — and where the next platform opportunities are emerging.