AWE PLAYGROUND

The AWE Playground is our 20,000 square foot AR+VR experience center featuring jaw-dropping, highly immersive and interactive demos not seen under one roof anywhere else (think more theme park than trade show expo).

All experiences will be either a premiere, launch or an exclusive creation for the AWE Playground and will offer an experience that leverages working technology in an engaging, fun and exciting fashion that is ready for a high throughput.

Join us in the AWE Playground!

Sustainaball - Score Toward Sustainability

Froliq

Sustainaball is a projection-based augmented reality soccer game. It uses body tracking technology, where players compete to score “sustainaball” soccer balls and avoid exploding, carbon-heavy “unsustainaballs”. Play in our tournament and win prizes!

SHATT[AR]PROOF™️

CatheXis Films

Created by a filmmaker living with schizophrenia, SHATT[AR]PROOF™️ is a live immersive XR installation exploring perception, salience, uncertainty, and reality-making through responsive light, layered audio, projection, and participatory interaction.

HADO

HADO USA

HADO is where Dodgeball meets Dragon Ball and esports gets off the couch.
This fast, full-body AR techno sport transforms real courts into live battle arenas, blending athletic movement, strategy, spectacle, and digital effects in a format built for the next generation of location-based entertainment. Already proven on global stages, HADO World Cup 2025 brought together 18 countries, nearly 250 athletes, thousands of attendees, 2.8M stream views, and 14M social impressions. HADO was also selected as an official sport for Games of the Future in Abu Dhabi, signaling a new frontier where sport, gaming, and entertainment collide.
HADO USA is seeking strategic partners, business operators and interest investment partnerships.

Dark Arts Software

Dark Arts

Leading the future of VR / AR gaming and immersive entertainment. Developing cutting edge AI / ML tech for character animation, body movement and control.

Reality Hack at MIT 2026 at a Glance

MIT Reality Hack

Discover standout demos from Reality Hack, organized with MIT’s VR/AR Club, at AWE. For sponsors, it’s a fast-moving R&D space to test tech and meet emerging XR talent. For hackers, it’s a place to collaborate and connect for next year’s hack.

Eyes of Freedom Immersive

Immersive Media Lab

Eyes of Freedom Immersive is a VR adaptation of the nationally touring Eyes of Freedom Veterans memorial, transforming the traditional exhibit into an interactive immersive experience honoring the service and sacrifice of Lima Company

Fun4Player

staywarmstudio

Fun4Player is a new take on classic games everyone knows and loves, reimagining them in virtual or mixed reality for 4 players: chess, checkers, dominoes, cards, and an original surprise game!

SNEAKARCADE

SNEAKAR

SNEAKARCADE is an immersive WebXR gaming hub from SNEAKAR, featuring a rotating lineup of augmented reality games built for all mobile devices with intuitive aim‑n‑play action. #STAYSNEAKAR

XR Community Library

tap4technologies

The XR Community Library, an XR discovery and social platform. Explore immersive experiences across every major headset, connect with developers, discover new projects, and be part of the growing spatial computing community worldwide.

Totems of Hope: Your Brain on Philanthropy

Simeone Scaramozzino

A UNESCO award-winning neuroaesthetic immersive experience blending neuroadaptive sound, ritual, and neurotechnology into a trauma-informed exploration of embodiment, consciousness, and connection

Monsarrat

Monsarrat Gaming

Incendiary, unique, the world's first outdoor RPG, with 8 patents, by the co-inventor of MMORPGs. Former Niantic VP Jenna Seiden: "the next evolution of outdoor gaming". Charlie Fink of Forbes: "I haven't seen anything like this since Pokemon Go."

Oregon Reality Lab

University of Oregon

The University of Oregon's Oregon Reality (OR) Lab is a multidisciplinary teaching and research facility dedicated to exploring, understanding and building immersive media as an ethical tool for communication innovation. Its mission is to serve as a bridge between the academy, industry and the community to develop and test the effects of virtual, augmented, and extended realities and their capacity to help solve social, environmental, and business problems.

Apply for playground!