AWE USA 2026
We'll discuss how the open source Godot Engine - with built-in support for open standards like OpenXR, WebXR, and glTF - enables developers to create interoperable XR experiences that they fully own and control. The conversation will draw on lessons from real-world Godot applications, both commercial and community-driven. Attendees are encouraged to bring questions about developing their own XR applications with open source tools and standards.