AWE USA 2026

Building for the Android XR Ecosystem using Unity, Unreal, and Godot

Jun 17

10:00 AM - 10:25 AM
Grand Ballroom | Main Stage
Main Stage

Description

Go beyond the basics and learn how to build high-performance, immersive experiences using the industry’s leading game engines. This session explores the comprehensive support for Unity, Unreal Engine, and Godot on Android XR, including deep integration with native AndroidXR vendor extensions. We will break down the three essential pillars of our developer stack: the AndroidXR Interaction Toolkit for seamless input handling, the Android XR Audio SDK for professional-grade spatial sound, and the Android XR Engine Hub for real-time debugging. Join us to see how these tools work in harmony to streamline your workflow and elevate the quality of your XR content.

Session Speakers