Agenda

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Description

Prepare to be inspired by five of the trailblazing young ladies, part of Women in Immersive Technologies and Innovation Girls’ Young Bad*ss Lab. Moderated by Richard, co-founder of InnovationGirls, meet Tereze, Marta, Najda, Natalia and Amelia. Hear their journey from newbie to metaverse creators and startup founders. Yes, they are kick ass, young and full of hope. Get to know what the new generation has to say and be part of their word. Welcome to "Bad*ss Girls in XR: Fueling Futures."

Speakers

Innovation Girls
Innovation Girls
Innovation Girls
Innovation Girls
Innovation Girls
CIO , Innovation Girls
Oct 24

16:05 - 16:30

Description

The first full time adopters of AR glasses will be people that are already wearing eyewear on a daily basis. Virtually everyone in this category requires prescription lenses.

In order to allow personalized, prescription AR glasses, mass customization of optics is key. However, this is only part of the picture. This talk will focus on the supply chain that is needed to allow personalized AR glasses for the masses.

There is a lot to learn from an existing supply chain that allows the personalized prescription eyewear that consumers currently have access to. The eyewear industry has solved the problem of delivering personalized glasses by separating the end product into two components; the frame and the lenses.

In the future, AR glasses will be designed in a comparable way to current eyewear; consisting of a smart frame, and smart lenses, containing the display technology.

During this talk we will take a deeper look into the AR ecosystem, and how the development of smart lenses (with integrated light engines) will allow the industry to enable a supply chain that has many parallels with the current eyewear industry.

Specifically, we will focus on how current players in the AR ecosystem will collaborate in the future. Which players will enable smart frames? Which industries will enable the smart lenses, and how? How does software play a role in this?

Speakers

Business Developer , Addoptics
Oct 24

16:05 - 16:30

Description

Coming Soon!

Speakers

National & International Speaker
Oct 24

16:05 - 17:00

Description

Coming Soon!

Speakers

CEO | Co-founder , Illumia Labs
Founder , Immersionary Enterprises
Deputy Head of Unit , European Commission
Co-Founder & COO , Arrival.Space
Managing Director , Open AR Cloud Europe
Oct 24

16:35 - 17:00

Description

Join us as we explore how WebGPU makes high-quality graphics accessible to all, eliminating the need for separate app installations on user devices. As an evolution of WebGL, WebGPU offers enhanced XR capabilities, enabling developers to create immersive and visually stunning WebXR experiences. Moreover, you'll have the opportunity to witness a live demonstration showcasing the real-time capabilities of both WebGPU and WebGL on a captivating real-world project.

Speakers

Founder & CEO , Metaplan
Oct 24

16:35 - 17:00

Description

At PALFINGER, a leading global manufacturer of lifting equipment, our innovative journey with VR technologies began as an initial exploration for trade fair displays. However, it quickly evolved into something far more significant. Discover how we transitioned from utilizing VR merely as an exhibition tool to harnessing its full potential as a comprehensive training simulation platform. Through this evolution, PALFINGER has elevated crane operator training, offering unparalleled experiences and solutions for our valued customers.

Speakers

Technology Expert , PALFINGER AG
Product Manager 3D/XR , PALFINGER AG
Oct 24

16:35 - 17:00

Description

Social AR, or Augmented Reality on Social Media platforms, has evolved tremendously in the last 5 years. What started with simple filters (like the famous Snapchat dog ears) have now become advanced immersive experiences reaching billions, with features far beyond what most would expect.

The advances made by social media giants like Snapchat, TikTok, and Instagram have been significant, with their tools now resembling sophisticated game engines.

We will share examples of our work, and demonstrate currently available features you would never think possible on a mobile device!

Think VPS, Physics, LiDAR World Meshing, advanced particle systems, custom-built Machine Learning models, and much more, all in real-time.

Our work has utilized such advanced features, allowing us to create complex visuals and interactive experiences seen by millions.

We believe social AR is democratizing the field of XR with these accessible and powerful tools, which we will be discussing in more detail.

Speakers

Creative Technologist , Creator
Creative Technologist , Creator

Description

By replacing avatars with authentic humans, you can truly experience holographic collaboration. It enables deeper personal connections and trust building, specially for greater impact and engagement in employee training and onboarding. We discuss how a volumetric video cloud can help solving scalability and interoperability challenges of live volumetric video, for holograms are only as powerful as their flexibility and accessibility to be consumed on your PC, smartphone, or XR device. Real people, virtually anywhere.

Speakers

CEO , IMVERSE
CXO & Co-Founder , IMVERSE
Oct 24

17:05 - 17:30

Description

This talk delves into the immersive world of Augmented Reality (AR) content creation and its profound impact on spatial storytelling across diverse industries. We will discuss the untapped potential of AR experiences and discuss using intuitive tools and generative AI to craft captivating AR experiences.

The talk begins with exploring why spatial storytelling matters and how it revolutionises how we engage with the world around us. Attendees will gain insights into the unique power of AR to seamlessly blend digital elements into the real world, creating interactive and emotionally resonant narratives that transcend traditional media formats.

We will delve into the practical aspects of AR content creation. Attendees will learn to harness essential creative tools and user-friendly authoring tools empowering them to build immersive AR experiences with ease. The integration of generative AI tools will be showcased, demonstrating how AI-driven content creation enhances storytelling possibilities and audience engagement.

Beyond content creation, the talk will touch on the commercial side of AR. Attendees will gain valuable insights into strategies for commercialising AR content and effectively targeting specific audiences. Spatial storytelling can be leveraged to create next-generation entertainment, interactive educational experiences, and enhanced customer interactions, making it an indispensable tool for anyone seeking to stand out in a competitive market.

Speakers

COO & Creative Director , Imvizar
Founder & CEO , Imvizar

Description

Virtual Reality (VR) has the potential to revolutionise education. In this keynote, we will share how GoStudent transforms how students acquire foreign speaking abilities and gain confidence with VR. But how do you make sure that businesses are using nascent technologies for the right reasons? How do you make sure to distinguish hype from sustainable innovation with real impact? In this keynote Alex will also share how he applied processes and learnings stemming from 5 years in Google’s AR/VR unit (Daydream, now known as Google Labs) to guide product development at GoStudent.

Speakers

Director Strategic Partnerships & Future Labs , GoStudent GmbH
Oct 24

17:05 - 17:30

Description

Tibor Mérey from BCG X and Tina Werro from Swisscom share their experiences on where we currently stand on our journey into an augmented human experience, which elements of the Metaverse flywheel are picking up speed currently, and what we can learn from Swisscom’s own journey as well as the 150+ other companies BCG X supported in order to reap outsized returns in this new world.

Speakers

Head of Swisscom Outpost Innovation Programs , Swisscom
Managing Director and Partner , Boston Consulting Group
Oct 24

17:05 - 18:00

Description

Join this panel discussion of how immersive arts, languages and new jobs are reshaped by immersive, emerging technologies and Web3.

Speakers

Head of Creative , Outernet Global Ltd
CEO , Emissive / Excurio
Curator & Executive Producer , Venice International Film Festival
CEO & Founder , MIAT
Oct 24

17:05 - 18:00

Description

Join European creatives, Busterwood and FlatPixel and the Snap AR team to learn how they create imaginative and impactful AR experiences for a global audience. Get a behind-the-scenes look at AR activations that reimagine art and history at the Louvre, and create productivity apps for Spectacles. Donatien Bozon, director of Snap’s AR Studio in Paris, Oscar Falmer, Snap AR Developer Relations lead in Europe, and several European-based AR developers will share their first-hand experience and give you valuable insights that will advance your skills, help build your business, and inspire a new generation of mobile AR.

Speakers

Creative Director , Flat Pixel
AR Developer Relations Lead, Europe , Snap, Inc.
Director, Augmented Reality Studio , Snap, Inc.
Managing Partner , Busterwood

Description

Extended reality is going mainstream in Africa, benefiting more industries and sectors, including arts, culture and tourism, digital education, entertainment and healthcare services on the continent.
Join this presentation showing how Extended Reality (XR) supports many excellent small and medium-sized enterprises (SMEs) in developing high-quality immersive experiences powered by software and hardware.
Discover unique use cases and adoption of XR in education, heritage digitization, media and marketing experiences across key regions in Africa and the prospects of the technology in building an inclusive Metaverse for the future.

Speakers

Executive Director , Immersive Tech Africa
Oct 24

17:35 - 18:00

Description

Deutsche Telekom has been using Virtualspeech VR training for years across Europe. This talk will provide the results of key findings as together they navigated introducing VR training to a global organisation. The discussion will cover planning, implementation, challenges, and results, as well as a look into the future of Enterprise training at scale.

Speakers

CEO & Co Founder , VirtualSpeech
Training & Development Specialist , Magenta Telekom
Oct 24

17:35 - 18:00

Description

This talk will provide an overview of existing Web3 technologies and the ground reality of their capabilities in supporting XR applications. Web3, powered by blockchain technology, is evolving rapidly, and numerous upcoming features benefit Augmented and Virtual Reality use cases. It is resourceful for the XR developers and the enterprise to be aware of the developments in the Web3 space and explore synergies with decentralized protocols.

Speakers

Technical Education Lead , Web3 Foundation
Oct 24

18:30 - 21:30

Description

Join us at the official AWE After Party at Stage 3 for a fantastic opportunity to network and hang out with others from the AWE community!

One way shuttles will be provided from ACV at 18:00 to the venue:
Otto Preminger Straße 3
1030 Vienna

Open to all AWE participants with an AWE badge.