With new technologies come new opportunities & challenges. This is no different for emerging technologies, 5G is one of the basic requirements to make the most of its many applications. Without a stable and solid data connection, 5G preferably, we are lost. Unlike other continents, Europe is not as connected as one might think. In large parts of Europe, people do not even have a stable Internet connection, let alone 5G technology.
What does this mean for the European market, for overall accessibility, its workforce, education, the XR ecosystem, hardware and software development? All domains that work with these emerging technologies, or even depend on them today and going forward.
Does Europe, its population, the European XR ecosystem really experience the difference with other continents/places where 5G is embedded and not only in the industry, in companies but even among the general public as well?
What are the consequences from the lack of accessibility? How are industries, businesses dealing with this lack daily? Unknown is unloved by the public, but how much are we falling behind in Europe because of that? Do we still have the ability to compete on a global scale?
A topic that - in today's world - is more relevant than ever, or at least should be!? Our panel members share their insights, each from their own experience and expertise. We're opening the discussion in the hope to inspire the people needed to defend Europe's position, to defend its interests on the world stage.
Whether you want to see the latest tech in our Expo hall or daring, first-of-its-kind, immersive AR & VR demos, join us in the AWE Expo Hall or the Playground to enjoy the best the XR industry has to offer!
VR is not an empathy machine, it’s a conversation engine.
When it comes to issues of race, VR is not about trying to fix a problem or relive trauma, it’s about creating a safe space for everyone to practise self-discovery and talking about challenging subjects with others.
“Let’s Talk About Race” is a series of three VR training modules on microaggressions, bias and privilege developed by George Brown College (Toronto, Canada) in collaboration with London-based soft skills VR provider Bodyswaps.
In this talk, GBC’s Project Leader Michael Avis is joined by Bodyswaps’ CEO Christophe Mallet to discuss what they’ve learned about educator/technologist collaboration, the do’s and don’ts of trying to scale VR deployment in large education institutions, and dig into some of the results they gathered from 2000+ learners.
Jussi will be speaking about the Dispelix DPX Selva product line and how defractive waveguide technology has answers to the needs of world wide leaders looking to launch amazing solutions leveraging our AR single layer , full color lightweight waveguide. There will be an update on customer requirements to a discussion on mass manufacturing. Jussi will discuss both LED and LBS AR waveguide solutions and the benefits of each technology.
In the race to build the Metaverse, there are a plethora of ways in which content makers, technophiles, brands and consumers are rising to the challenge. For Nexus Studios the north star is creating story-driven experiences with emotional depth, while AR giant Niantic has been developing the tools and pathways to enable XR mass-adoption, and The Mill has long been exploring what it means to interact in real time with virtual worlds. Our overlapping learnings show that there are some crucial ingredients needed to accomplishing meaning. Join Deborah Casswell, Jen Haugan, Sarah Burslem and Samira Abdelmalek in conversation as they reveal the projects and practices that explore the promise of a long-lasting and purposeful Metaverse.
The many facets of identity across digital and physical space come together in entirely new ways in mixed reality, and especially in new metaverse implementations. How can developers, policy makers and platforms work to strike a balance between privacy, safety and inclusion, and what unique issues does the metaverse present in this space? A panel of representatives from across the industry address this complex and important topic.
This session continues a discussion that started on awe.live that features examples of incredible use-cases emerging for how “immersive and experiential” technologies are providing new capabilities to help build education, awareness, and empathy around the major challenges facing humanity.
Highlights will include three specific initiatives driving SDGs (Sustainable Development Goals), positive impact and how XR will help create a “Metaverse for Good.” Marcus Shingles, CEO of Exponential Destiny (a 501c3 non-profit that is primarily led by youth from under-served communities) and Dace Campbell, XR thought leader, will also share two global prize competitions: AWE’s "XR Prize Challenge: Fight Climate Change Challenge" and ExpoD’s “Metaverse for SDG Global Prize & VR Competition,” recently launched with the support of the UN’s ITU agency. Both competitions will give the entire AWE community an opportunity to participate and get involved!
Our model of the world doesn't match the reality of the world. This is why we often find the future mystifying, we struggle unnecessarily, and are continually surprised when disruption occurs.
And most importantly: No deep tech, Metaverse or other innovation will lead to a thriving future until we bring these two into alignment.
What if we learned to see the world differently?
In this inspiring and paradigm-shifting talk, Innovation Architect and Near Futurist Neil Redding shares how seeing the world through the lens of connected ecosystems is the critical unlock — for sustainable business growth into the emerging future, for solving Humanity's greatest challenges, and for building the new immersive worlds of our most visionary dreams.
AR glasses continue to become more compelling on a larger scale as we see thinner lenses, more powerful processors, interactive software, and increasing interest. Experts in specialty fields like architecture and medicine have pushed forward the desire for AR technology while we're also seeing increased interest from average consumers who want to know more about this technology.
With that in mind, we're already heading in the right direction so how do we capture the momentum and help AR glasses go mainstream?
João Blümel, the Metaverse Mentalist, promises to read your mind at his one-of-a-kind show.
Come witness the world’s first show to fuse VR, AR and Mind-Reading into a single performance.
Join AWE Co-Founder, Ori Inbar for a quick summary of the event and for the announcement of the AWE EU 2022 Best in Show winners!